Building An Rpg With Unity 5 X

Building an RPG with Unity 5 x PDF
Author: Vahe Karamian
Publisher: Packt Publishing Ltd
ISBN: 1785287354
Size: 54.90 MB
Format: PDF, ePub, Docs
Category : Computers
Languages : en
Pages : 376
View: 5765
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Building An Rpg With Unity 5 X

by Vahe Karamian, Building An Rpg With Unity 5 X Books available in PDF, EPUB, Mobi Format. Download Building An Rpg With Unity 5 X books, Unleash the full potential of Unity to build a fully playable, high-quality multiplayer RPG About This Book Learn to build a multiplayer real-time strategy game from scratch using Unity Gain knowledge of Unity's UI system to build complex user interfaces See how to build and customize your framework for your RPG games Who This Book Is For If you have always wanted to create a high-end RPG using Unity, then this book is for you. Prior knowledge of game development is required and experience working with Unity will be beneficial. What You Will Learn Construct a framework for inventory, equipment, characters, enemies, quests, and game events See how to load and unload scenes and assets Create multiplayer game settings for our RPG Design a UI for user input and feedback Enhance Game Master to handle all aspects of the RPG Develop a custom pathfinding system Implement AI for character and non-character players In Detail Unity is one of the most cutting-edge game engines in the world. Developers are looking for the best ways to create games of any genre in the engine. This comprehensive guide on building an RPG with Unity teaches you high-end techniques currently used in developing modern games - the tips, tricks, and techniques can be applied to your own role RPG. We begin with an introduction to, and the fundamentals of, RPG games. Moving further, you will learn the necessary parts of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes like inventory, weapons, and so on. We also cover designing levels of the game by adding more features to it and making the game more interesting. You will also learn how to get around the obstacle of networking in Unity and be able to implement Multi-Player mode for your RPG games. By the end of the book, you will be able to build upon core the RPG framework elements to create your own game experience. Style and approach This step-by-step tutorial will teach you how to build a multiplayer RPG. In this book you will explore the core concepts of what typical strategy one might need to build a complete game.




Unity 5 X 2d Game Development Blueprints

Unity 5 x 2D Game Development Blueprints PDF
Author: Francesco Sapio
Publisher: Packt Publishing Ltd
ISBN: 1784396532
Size: 33.52 MB
Format: PDF, Kindle
Category : Computers
Languages : en
Pages : 252
View: 2681
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Unity 5 X 2d Game Development Blueprints

by Francesco Sapio, Unity 5 X 2d Game Development Blueprints Books available in PDF, EPUB, Mobi Format. Download Unity 5 X 2d Game Development Blueprints books, Explore the features of Unity 5 for 2D game development by building three amazing game projects About This Book Explore the 2D architecture of Unity 5, and the tools and techniques for developing 2D games Discover how to use Unity's 2D tools, including Sprites, physics, and maps, to create different genres of games Practical tutorial on the intermediate and advanced development concepts in Unity 5 to create three interesting and fully functional games Who This Book Is For If you've got the basics of 2D development down, push your skills with the projects in this hands-on guide.Diversify your portfolio and learn the skills needed to build a range of awesome 2D game genres. What You Will Learn Explore and understand the vital role of sprites in 2D games Move, animate, and integrate sprites into a 2D platform game Set up User Interfaces (UIs) to keep track of the progress through the games Apply 2D Physics to improve gameplay believability Learn the foundation of Level Design and how to quickly create 2D Maps Discover NPC design, event triggers, and AI programming Create an epic strategy game, challenging all the skills acquired in the book In Detail Flexible, powerful, and full of rich features, Unity 5 is the engine of choice for AAA 2D and 3D game development. With comprehensive support for over 20 different platforms, Unity boasts a host of great new functions for making 2D games. Learn how to leverage these new options into awesome 2D games by building three complete game projects with the Unity game tutorials in this hands-on book. Get started with a quick overview of the principle concepts and techniques needed for making 2D games with Unity, then dive straight in to practical development. Build your own version of Super Mario Brothers as you learn how to animate sprites, work with physics, and construct brilliant UIs in order to create a platformer game. Go on a quest to create a RPG game discovering NPC design, event triggers, and AI programming. Finally, put your skills to the test against a real challenge - designing and constructing a complex strategy game that will draw on and develop all your previously learned skills. Style and approach This is a practical and easy-to-follow guide that starts with the basics and gradually delves into the process of creating 2D games. With step-by-step instructions on how to build three games, followed by a detailed explanation of each example, you will understand the concepts not just in theory, but also by applying the knowledge you gain in practice.




Building An Rpg With Unity 2018

Building an RPG with Unity 2018 PDF
Author: Vahé Karamian
Publisher: Packt Publishing Ltd
ISBN: 1788626990
Size: 72.80 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 366
View: 4081
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Building An Rpg With Unity 2018

by Vahé Karamian, Building An Rpg With Unity 2018 Books available in PDF, EPUB, Mobi Format. Download Building An Rpg With Unity 2018 books, Build a high-end, multiplayer role-playing game (RPG) from scratch with C# and Unity 2018 Key Features Get insights into Unity's user interface (UI) system and and build UIs for your RPG Implement artificial intelligence (AI) to build intelligent entities that take your game to the next level Develop multiplayer features for an RPG using Unity 2018 Book Description In a role-playing game (RPG), users control a character, usually in the game's imaginary universe. Unity has become a top choice for developers looking to create these kinds of immersive RPGs. Building an RPG with Unity 2018, based on building some of the most common RPG features, teaches you tips, tricks, and techniques that can be applied to your own game. To start with, the book guides you through the fundamentals of role-playing games. You will learn the necessary aspects of building an RPG, such as structuring the game environment, customizing characters, controlling the camera, and designing other attributes such as inventory and weapons. You will also explore designing game levels by adding more features. Once you have understood the bigger picture, you will understand how to tackle the obstacles of networking in Unity and implement multiplayer mode for your RPG games. By the end of the book, you will be able to build upon the core RPG framework elements to create your own immersive games. What you will learn Construct a framework for inventory, equipment, characters, enemies, quests, and game events Understand how to load and unload scenes and assets Create multiplayer game settings for your RPG Design a UI for user input and feedback Implement AI for non-character players Customize your character at runtime Who this book is for Building an RPG with Unity 2018 is for you if you are a programmer interested in developing and further enhancing your skills when developing RPGs in Unity 2018. This book does not cover the basics of Unity, and so is for intermediate or more advanced users.




Gamification With Unity 5 X

Gamification with Unity 5 x PDF
Author: Lauren S. Ferro
Publisher: Packt Publishing Ltd
ISBN: 1786462249
Size: 58.51 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 328
View: 7039
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Gamification With Unity 5 X

by Lauren S. Ferro, Gamification With Unity 5 X Books available in PDF, EPUB, Mobi Format. Download Gamification With Unity 5 X books, Build exhilarating gaming experiences using a wide range of game elements in Unity 5.x About This Book Achieve your goals in a fun-filled way by creating gamification projects from scratch Leverage the Unity 5.X toolkit to create stunning and appealing projects Make your transition towards a pro project manager/ developer by learning tricks and techniques Who This Book Is For If you are a project manager, game developer, or programmer who wants to create successful end-to-end gamification projects from scratch, then this is the book for you. You do not need any previous experience of working with Unity 5.X. All the details required to make the most of gamifying your projects are provided in the book. What You Will Learn Assess your learners' abilities by setting up challenges and quests Implement the game elements that relate to the project into Unity Publish your own task management application to better engage readers Improve your design using methods of playtesting and iteration Issue OpenBadges to recognize achievements and set up an online database to store your users achievements. In Detail Are you looking at implementing gamification techniques for your business and wondering where to get a complete rundown of all the tricks and techniques? Well, you have come to the right place! This book will start right from the basics such as gameplay elements and their functionalities before gradually moving onto creating your first gamification project from scratch. You'll be given the tools and shown how to perform various techniques for creating gamified applications in different contexts. Finally, you will implement various game elements into Unity, publish your own task management application, and get to know the best practices and approaches when designing gamified experiences. Style and approach This book takes a real-world case studies approach, moving ahead in a step-by-step tutorial manner. You will create your own project from scratch, and the practical examples will help you create a successful gamification project.




Unity 5 X Game Development Blueprints

Unity 5 x Game Development Blueprints PDF
Author: John P. Doran
Publisher: Packt Publishing Ltd
ISBN: 1785880306
Size: 24.44 MB
Format: PDF, Mobi
Category : Computers
Languages : en
Pages : 428
View: 3719
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Unity 5 X Game Development Blueprints

by John P. Doran, Unity 5 X Game Development Blueprints Books available in PDF, EPUB, Mobi Format. Download Unity 5 X Game Development Blueprints books, A project-based guide to help you create amazing games with Unity 5.x About This Book Unleash the power of C# coding in Unity and the state of the art Unity rendering engine. Through this unique project-based approach, you will create 7-8 action-packed games from scratch. This assortment of games will take you on a fun-filled journey of becoming a full-fledged Unity game developer. Who This Book Is For This book is best suited for C# developers who have some basic knowledge of the Unity Game development platform. If you are looking to create exciting and interactive games with Unity and get a practical understanding of how to leverage key Unity features and then optimize the Unity rendering engine, then this book is your one-stop solution. What You Will Learn Find out how to create exciting and interactive games using GUIs Prepare animations to be imported and exported Personalize your animation game with Unity's advanced animation system Work with different animation assets and components Customize the game by modifying the player properties and creating exterior environments Create, visualize, and edit animated creatures Familiarize yourself with best practices for Unity 5.x animation using iTween Design character actions and expressions Customize your game and prepare it for playin In Detail This book will help you to create exciting and interactive games from scratch with the Unity game development platform. We will build 7-8 action-packed games of different difficulty levels, and we'll show you how to leverage the intuitive workflow tools and state of the art Unity rendering engine to build and deploy mobile desktop as well as console games. Through this book, you'll develop a complete skillset with the Unity toolset. Using the powerful C# language, we'll create game-specific characters and game environments. Each project will focus on key Unity features as well as game strategy development. This book is the ideal guide to help your transition from an application developer to a full-fledged Unity game developer Style and approach A step by step approach to develop a strong Unity skillset by creating a few action-packed games from scratch.




Unity Ai Game Programming

Unity AI Game Programming PDF
Author: Ray Barrera
Publisher: Packt Publishing Ltd
ISBN: 1785289489
Size: 46.35 MB
Format: PDF, ePub, Mobi
Category : Computers
Languages : en
Pages : 232
View: 4471
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Unity Ai Game Programming

by Ray Barrera, Unity Ai Game Programming Books available in PDF, EPUB, Mobi Format. Download Unity Ai Game Programming books, Leverage the power of Unity 5 to create fun and unbelievable AI entities in your games! About This Book Compose richer games by learning the essential concepts in artificial intelligence with exciting examples Explore the brand new Unity 5 features that make implementing artificial intelligence in your game easier than ever Using this practical guide become a competent Unity 3D developer by learning AI techniques, methods and the applicability of AI Who This Book Is For This book is intended for Unity developers with a basic understanding of C# and the Unity editor. Whether you're looking to build your first game or are looking to expand your knowledge as a game programmer, you will find plenty of exciting information and examples of game AI in terms of concepts and implementation. It does not require any prior technical knowledge of how game AI works. What You Will Learn Understand the basic terminology and concepts in game AI Implement a basic finite state machine using state machine behaviors in Unity 5 Create sensory systems for your AI with the most commonly used techniques Implement an industry-standard path-finding system and a navigation mesh with the Unity 5 NavMesh feature Build believable and highly-efficient artificial flocks and crowds Create a basic behavior tree to drive a character's actions Make your characters more engaging by implementing fuzzy logic concepts in your AI's decision-making Tie all the concepts together with examples and guides In Detail Unity 5 provides game and app developers with a variety of tools to implement artificial intelligence. Leveraging these tools via Unity's API or built-in features allows limitless possibilities when it comes to creating your game's worlds and characters. Whether you are developing traditional, serious, educational, or any other kind of game, understanding how to apply artificial intelligence can take the fun-factor to the next level! This book helps you break down artificial intelligence into simple concepts to give the reader a fundamental understanding of the topic to build upon. Using a variety of examples, the book then takes those concepts and walks you through actual implementations designed to highlight key concepts, and features related to game AI in Unity 5. Along the way, several tips and tricks are included to make the development of your own AI easier and more efficient. Starting from covering the basic essential concepts to form a base for the later chapters in the book, you will learn to distinguish the state machine pattern along with implementing your own. This will be followed by learning how to implement a basic sensory system for your AI agent and coupling it with a finite state machine (FSM). Next you will be taught how to use Unity's built-in NavMesh feature and implement your own A* pathfinding system. Then you will learn how to implement simple flocks and crowd's dynamics, the key AI concepts. Then moving on you will learn how a behavior tree works and its implementation. Next you will learn adding layer of realism by combining fuzzy logic concepts with state machines. Lastly, you learn applying all the concepts in the book by combining them in a simple tank game. Style and approach An easy-to-follow guide that is full of example implementations of the concepts and is accompanied by easy-to-understand demonstrations and explanations of the code and concepts.




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Pages : 120
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Author: فلاديمير بارتول
Publisher: ktab INC.
ISBN:
Size: 67.99 MB
Format: PDF, Mobi
Category : Fiction
Languages : ar
Pages : 561
View: 6799
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by فلاديمير بارتول, Books available in PDF, EPUB, Mobi Format. Download books, هذا العمل هو اولا رواية أى أنه يحكى,كأى رواية أخرى,قصة شخصيات وأمكنة وأزمنة من حبر وورق تنحصر حقيقتها ضمن إطار النص المكتوب.وهو ثانيا رواية تاريخية أى أن الروائى يتكئ على التاريخ لصناعة الحكاية.وهذا لا يعنى مطلقا أنه يعيد سرد التاريخ كواقع وإنما ينشئ واقعا سرديا جديدا هو الرواية التى تقرأ.




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Author: Asa Briggs
Publisher:
ISBN: 9789990601626
Size: 58.50 MB
Format: PDF, ePub, Mobi
Category : Mass media
Languages : ar
Pages : 452
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by Asa Briggs, Books available in PDF, EPUB, Mobi Format. Download books,




Books In Print

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Size: 61.42 MB
Format: PDF, Docs
Category : American literature
Languages : en
Pages :
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Books In Print

by , Books In Print Books available in PDF, EPUB, Mobi Format. Download Books In Print books,